Interactable Computers
Interactable Computers is a modular framework for adding fully interactive in-game computers to your game - complete with keyboard, mouse, and gamepad support out of the box.
Apps are built on Unity's uGUI system, so if you've built UI in Unity before, you already know how to build apps. Modal support is included.
There are 4 demo apps to get started 🌟
- Shopping App
- Items are added easily via ScriptableObjects
- Categorized item browser
- Checkout process
- Supports balance
- Displays the cart item count as a notification badge
- File Manager App
- Fully customizable folder/file hierarchy
- Supports text, image, video and audio playback modals out of the box
- Messaging App
- Messages list & large message display
- Messages include: subject, text, receiver, sender, sender avatar and time
- Message read indicator
- Statistics App
- Displays a 3-column table with data
Every app exposes a runtime API and C# events so you can hook into them from your own game logic with minimal effort.
Want to go further? You can extend any existing app or build your own from scratch using the same framework.
Interactable Computers is designed for fast prototyping and rapid app building. Ready-to-use boilerplate apps can be generated with the press of a button, letting you focus entirely on designing your app - no need to worry about screen interaction or app management, it all works out of the box.
Basic C# knowledge is recommended for custom development.
Suitable for immersive sims, horror, UI-based games and many more 💻
The framework is equally well-suited for building smartphones and tablets - its core handles screen interaction and the app layer in a way that can be used far beyond computer screens alone.
The system uses a virtual cursor for the screen navigation, so you can hook it up to any input method of your choice 🕹️
- The UI is based on Unity's uGUI and it uses a World-Space canvas
- The package supports the legacy and the new input system with mouse + keyboard & gamepad support out of the box
- Fully documented code and a user manual included
- The included demo camera script is not optimal for transitions - Cinemachine is recommended
- There is no player controller included
The WebGL version only supports mouse navigation. You can download the Windows demo for better representation.
| Updated | 12 hours ago |
| Published | 27 days ago |
| Status | Released |
| Category | Assets |
| Author | MGeLabs |
| Genre | Simulation |
| Made with | Unity |
| Tags | computer, gamepad, Graphical User Interface (GUI), interaction, monitor, screen, system, Unity, User Interface (UI) |
| AI Disclosure | AI Assisted, Code |
Purchase
In order to download this asset pack you must purchase it at or above the minimum price of $9.99 USD. You will get access to the following files:







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